Under 10 Competition – Sponsored by South Ribble Taxis
Junior players (BOYS) who attain the age of 10 years before 1st September of the year preceding the year in progress, will not be able to play in any round of the competitions. Girls a year older are permitted to play in the U10 Competition.
Team managers to exchange team sheets prior to the game. The team sheet to show each players full name as registered on the play cricket website. This will assist both scorers and the completion of the online scorecards.
U10 Matches to be played on the ECB approved pitch length of 17 yards.
The match ball to be used is a 4 ¾ oz Palace Shield , Northern League or Liverpool.Competition stamped cricket ball.
Games shall be played as 10-a-side pairs games of 20 overs (batting 4 overs per pair).7 players to bowl a minimum of 2 overs (except the wicketkeeper, who shall not bowl), with the remaining 2 players allowed to bowl a maximum of 3 overs each. A player who starts an innings as wicketkeeper shall continue as wicketkeeper throughout the innings unless they are injured and unable to continue. If this occurs, the ‘injured’ wicketkeeper may not bowl.
For the soft ball competition the game shall be 8 a side (20 overs a side) batting in pairs (5 overs a pair).
All bowlers to bowl a minimum of 2 overs (excluding the wicketkeeper, who must remain as keeper throughout the innings, and must wear a helmet and wicketkeeping gloves for the duration of the innings).
Clubs can agree to play 10 a side (batting 4 overs each pair). If one team has 10 players and the other 8, the side with 10 can play all 10 but with only 8 players fielding at any one time (the players off the pitch to rotate every 5 overs). The captain and the wicketkeeper can remain on the pitch for the duration of the innings in these games.
If there is a player in the team that cannot physically bowl, then he / she should not be forced to bowl. Please inform the opposing team manager before the game commences if you have someone in your side that will not be bowling.
The score starts at 200 and is reduced by 5 runs at the fall of each wicket. The batsman dismissed shall not face the next delivery. If a side has fewer than 10 players or a player is unable to bat due to injury, all other members of the team shall bat in pairs and then the fielding side shall select the substitute batsman from those that have already batted to make up the pairs.
There will be no LBWs unless the batsman deliberately attempts to defend the wicket with their pads.
A player and their coach must be warned prior to an LBW decision being given.
A maximum of 6 balls in any over shall apply, in both competitions irrespective of the number of wides / no balls bowled in the over. 1 extras run to be added to the total for all no balls and wides bowled but no more than 6 balls to be bowled in the over. The only exception is the last over of the innings were wides and no balls will be called and extra balls delivered.
In the 20th Over, there is NO LIMIT on the number of balls that can be bowled.
Please note that in U10 and U11 matches, the ball is still live at the end of the game until either the umpire calls time, or a boundary is scored or there is the fall of a wicket.
It will be 7 points for a win.
6 points each in a tied game.
2 points each for a no result.
Bonus points to be awarded to the losing team as follows:
1 point to team losing by 25 runs or more and less than 49 runs
2 points to team losing by 1 or more run upto and including 24 runs
The WINNING TEAM is responsible for entering the result of the game on the website and must enter a full scorecard as well. Scorecards are required for ALL age groups. The result to be recorded by 10pm the day after the game was played. A full scorecard must be on the website within 72 hours of the game having been played; any winning club that fails to do so to be fined £10 for each missing / late scorecard.
When entering the scores and scorecard record actual runs scored and the system will automatically work out the adjusted score; eg, if your score is 75 for 5, the system will record your score as 275 runs (start at 200) minus 25 runs (5 wickets lost at 5 runs each) = net score 250 runs.
A full scorecard must be on the website within 72 hours of the game having been played; any winning club that fails to do so to be fined £10 for each missing or late scorecard.
A further £5 per week fine will be incurred where reminders need to be sent.
Where there are unsures recorded this usually indicates that one or more players are unregistered. Where this happens the offending club will be fined NOT NECESSARILY THE CLUB ENTERING THE RESULT / SCORECARD.
Team sheets: Team managers to exchange team sheets prior to the game. The team sheet to show each players full name as registered on the play cricket website. This will assist both scorers and the completion of the online scorecards.
If two sides are level on points at the end of the season, positions shall be decided by:
The team that wins the most games will be placed the higher. If the same:
The team that wins the head to head game shall be placed the higher.
If it was a tied game or a no result it will then be decided on run difference: runs scored minus runs conceded divided by number of games played.
The top 2 teams in each section will go forward to the Finals Day. Both Semi Finals will be played on the same ground at the same time. The winners will go on to play in the Final with the 2 losing semi finalists, having a bowl out to determine which side finishes 3rd : all teams making it to Finals Day will receive either trophies or medals.
In the Semi-Finals and Final, the League will provide the umpire who will stand at the bowlers end.
The coach / team manager of the fielding side is to stand at square leg and will be allowed to coach or set the field (but is restricted to doing this at the end of each over or when the batsman change after their 4 overs).